Diamond Member Steam 0 Posted May 16, 2025 Diamond Member Share Posted May 16, 2025 When my colleague Kyle Orland submitted This is the hidden content, please Sign In or Sign Up for a list of This is the hidden content, please Sign In or Sign Up , I told him, essentially: "Good for you, not for me." I'm a pedestrian Tetris player, at best, so the idea of managing a whole different game mechanic, while trying to clear lines and prevent stack-ups, sounded like taking a standardized test while baking a three-layer cake. And yet, here I am, sneaking rounds of Drop Duchy ( This is the hidden content, please Sign In or Sign Up , This is the hidden content, please Sign In or Sign Up , for Windows/Linux via Proton) into lunch breaks, weekend mornings, and other bits of downtime. Drop Duchy is similarly not just a Tetris-esque block-dropper. It also has you:Aligning terrain types for resourcesPlacing both your troops and the enemy'sChoosing which cards to upgrade, sell, and bring into battlePicking between terrain types to leave behindUpgrading a tech tree with achievementsPicking the sequence of battles for maximum effectiveness Drop Duchy is a quirky game, one that hasn't entirely fused together its various influences without some seams showing. But I keep returning to it, even as it beats me to a pulp on Normal mode, based on decisions I made five rounds ago. It feels like a medium-deep board game, played at triple speed, with someone across the table timing you on how fast you arrange your tiles. This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up 0 Quote Link to comment https://hopzone.eu/forums/topic/250832-steam-drop-duchy-is-a-deck-building-tetris-like-carcassonne-esque-puzzler/ Share on other sites More sharing options...
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