Diamond Member Pelican Press 0 Posted May 10, 2025 Diamond Member Share Posted May 10, 2025 This is the hidden content, please Sign In or Sign Up Marvel Rivals’ Player Count Is in Free Fall NetEase Games’ Marvel Rivals was released for PlayStation 5, Windows, and Xbox Series X/S on December 6, 2024. Upon release, it quickly became one of the most popular free-to-play games in the world. The concept of combining a hero shooter with the Marvel Universe was exciting, quickly making it a fan favorite. The game maintained a steady active player count for a while, but now its graph is slowly going down. NetEase is doing everything to create anticipation among fans, including new heroes, maps, and skins, but it is just not enough to convince players to stay. A lot of this has to do with the matchmaking system and gameplay. The game lacks some crucial features that every hero shooter must have, plus its matchmaking system seems to be encouraging in-game purchases. Marvel Rivals is losing players at an alarming rate Marvel Rivals, which once managed to dethrone Overwatch 2, is now on the path to becoming just another forgotten hero shooter. As per This is the hidden content, please Sign In or Sign Up , Marvel Rivals had 306,065 average players with a peak of 642,333 in January 2025, which is impressive, but that number fell to 134,118 average players with a peak of 315,153 in April 2025. That’s a drop of more than 50%, something that NetEase shouldn’t ignore. The season 2 update was dropped recently, and it isn’t doing much to attract players. In fact, the studio has confirmed that Ultron will be joining the game soon, but it is just not enough to save the game from that constant dip. At this rate, Marvel Rivals might lose 90% of its player base by the end of this year, and the only way to fix this problem is by listening to the players. Why are players uninstalling Marvel Rivals? This is the hidden content, please Sign In or Sign Up Marvel Rivals might not reach its full potential (Image via NetEase Games) It is natural for video games to lose players a few months after their release, as players often get bored with the concept. In Marvel Rivals‘ case, the game is struggling to prove why it is versatile. Players have been pointing out that the game lacks a role ****** system, or it has few technical issues, but NetEase seems to be ignoring it all. In fact, the studio has made it clear that role ****** is never coming to the game. It’s particularly annoying because giving players the freedom to pick any hero ruins team composition and results in a bad gaming experience. Instead of some exciting gameplay additions, players are constantly getting ridiculous skins, which are clearly designed to appeal to the male audience. No new hero, skin, or map can fix the gaming experience, so NetEase must start focusing on what players are suggesting. Some players have also claimed that the game uses an Engagement Optimized Matchmaking (EOMM) system instead of the traditional skill-based matchmaking system. The studio wants players to buy skins, as it is the only way to generate revenue from the game. If this is true, then the matchmaking system is completely artificial. This is the hidden content, please Sign In or Sign Up #Marvel #Rivals #Player #Count #Free #Fall This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up 0 Quote Link to comment https://hopzone.eu/forums/topic/245563-marvel-rivals%E2%80%99-player-count-is-in-free-fall/ Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.