Diamond Member Pelican Press 0 Posted May 9, 2025 Diamond Member Share Posted May 9, 2025 This is the hidden content, please Sign In or Sign Up Bethesda’s Best-Selling Xbox Game That Todd Howard Said “Paved the way for the growth of the company” Proves Elder Scrolls 6 Should Be Xbox-Exclusive Back in the early 2000s, the idea of playing a sprawling RPG on a console was about as believable as a mudcrab stealing your wallet. And yet, Bethesda pulled it off. With a little help from This is the hidden content, please Sign In or Sign Up and a lot of ambition, The Elder Scrolls 3: Morrowind was brought to the original Xbox, and the rest is history. The game did amazingly well and that success brought Bethesda into the Xbox family, and with the next chapter in the saga: The Elder Scrolls 6 on the horizon, the precedent set by Morrowind points clearly to one conclusion: it’s time for TES6 to go Xbox-exclusive, or at least be a timed Game Pass exclusive. The console-proven legacy of The Elder Scrolls Bethesda’s journey with consoles began with a leap of faith. When Morrowind launched on the original Xbox, it wasn’t just about expanding their audience, it was a test. Could a deep, complex RPG really work outside the PC space? The answer was a resounding yes. And that success (one of the best-selling Xbox games of all time) didn’t just open the door to new players, it reshaped the studio’s entire approach to game development. Over the years, Todd Howard has made it clear that the console ecosystem is not only viable for his ambitious RPGs, but it’s essential. With Oblivion, Skyrim, and Fallout 3, the studio embraced each console generation not as a limitation, but as an opportunity to refine and expand what an open-world RPG could be. In Howard’s 2020 This is the hidden content, please Sign In or Sign Up on Bethesda joining Xbox, he reflected on that evolution. He highlighted how both companies evolved in parallel, with This is the hidden content, please Sign In or Sign Up even sharing early hardware to help Bethesda push the boundaries of each generation. Its [Morrowind] success paved the way for the growth of our company, and proved the point – people wanted this experience, regardless of device. From supporting mods on console with Fallout 4 to enabling technical leaps for Starfield (an Xbox console exclusive and day-one Game Pass title), Xbox has proven to be more than just a platform, it’s a long-term creative partner. A strategic move for Xbox and Bethesda This is the hidden content, please Sign In or Sign Up The Elder Scrolls is no stranger to shaping gaming trends, and following that legacy, the upcoming The Elder Scrolls 6 is positioned to make a statement of its own. While the studio has a long history of supporting multiple platforms, its deeper alignment with Xbox offers a unique opportunity. The opportunity to deliver a tightly integrated, next-gen RPG experience, optimized from the ground up for the ecosystem that has supported the franchise since Morrowind. Yes, we are talking Exclusivity, whether full or timed. But it wouldn’t be about restricting access. In today’s gaming landscape, Xbox means much more than just a console. With Game Pass, cloud streaming, and PC integration, Bethesda can still reach a vast, global audience. That kind of flexibility didn’t exist during the days of Skyrim, but it does now. Bethesda has always gone where the tech and the players lead. And right now, that path is firmly with Xbox (Game Pass to be precise). By focusing exclusively (at least initially), Bethesda can avoid the compromises that often come with cross-platform development. Instead of splitting resources to meet multiple hardware standards or juggling different storefront requirements, the team can zero in on delivering the most technically ambitious and seamless version of TES6 possible. Xbox, in turn, gains a prestige title that anchors its long-term content strategy, much like Sony leverages franchises like God of War or Spider-Man. This kind of focused, platform-first development isn’t just a business win, it’s a creative one as well. If Morrowind paved the way, then TES6 should be the monument at the end of that road: bold, expansive, and built to shine on the Xbox ecosystem. And hey, if it comes with an achievement worth 1,000 points called “Exclusive,” Howard would probably smile. This is the hidden content, please Sign In or Sign Up #Bethesdas #BestSelling #Xbox #Game #Todd #Howard #Paved #growth #company #Proves #Elder #Scrolls #XboxExclusive This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up 0 Quote Link to comment https://hopzone.eu/forums/topic/244358-bethesda%E2%80%99s-best-selling-xbox-game-that-todd-howard-said-%E2%80%9Cpaved-the-way-for-the-growth-of-the-company%E2%80%9D-proves-elder-scrolls-6-should-be-xbox-exclusive/ Share on other sites More sharing options... Join the conversation You can post now and register later. If you have an account, sign in now to post with your account. Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below. Reply to this topic... × Pasted as rich text. Paste as plain text instead Only 75 emoji are allowed. × Your link has been automatically embedded. 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