Diamond Member Pelican Press 0 Posted May 8, 2025 Diamond Member Share Posted May 8, 2025 This is the hidden content, please Sign In or Sign Up Even Hideo Kojima Wasn’t Sure That an Iconic Original Game Feature Would be Such a Hit Death Stranding 2: On The Beach is undoubtedly one of the most anticipated games of the year, and fortunately, its release is right around the corner. From everything that’s been revealed so far, Hideo Kojima is planning to bring fans another intense adventure. As the gamers count down the release of Death Stranding 2, there’s plenty of speculation on what it might bring to the table when it comes to worldbuilding and narrative. This isn’t surprising considering the success of the original game. However, what might shock you is that the original Death Stranding had a special feature that even Kojima couldn’t dream of as a success story. Hideo Kojima’s riskiest innovation in Death Stranding In an interview with This is the hidden content, please Sign In or Sign Up , Kojima opened up about the design philosophy and development of Death Stranding 2. The game director explained the various narratives players can expect to see in the sequel and what sort of improvement it will bring in terms of gameplay features. It’s fair to say that the Social Stranding System from the original Death Stranding is one of the most unique multiplayer features we’ve ever seen. When asked if Kojima was surprised by its unique implementations by players, and how it impacted Death Stranding 2, here’s what he had to say; We weren’t initially sure if players would use the SSS, but we found that many players actually enjoyed the feature. Kojima reveals that the development team wasn’t really sure about the Social Stranding System, as they thought players wouldn’t make use of it. However, the feature was surprisingly well-received by players, as they now consider it to be a core part of the experience. Death Stranding 2 will continue to build on this feature, add monorail construction for builders, and enhance rewards. This is the hidden content, please Sign In or Sign Up Death Stranding 2. (Image via Sony) Well, if you aren’t aware of what the Social Standing System is all about, it’s an online feature in the original game that allows gamers to leave behind signs and constructs to help other players. For instance, if you decide to build a bridge to cross a river, it can show up and be used in another player’s world as well. That player can send a “Like” on your bridge if it helped them in the game. Death Stranding 2 is getting its own DualSense Controller This is the hidden content, please Sign In or Sign Up Death Stranding 2 DualSense controller is coming soon. (Image via PlayStation) It’s not every day that PlayStation decides to give its games a DualSense controller. That’s why it’s truly a special occasion when you get such controllers, and it seems like Death Stranding 2 has made the cut. On the This is the hidden content, please Sign In or Sign Up , Kojima has unveiled a Death Stranding 2 DualSense controller. PlayStation has worked closely with the game director to make sure that the controller’s design language fits in with the sequel. The controller features a primarily ****** design, orange accents on the handles, and the touchpad. There’s even an engraved Drawbridge logo on the touchpad, and the handles have colored barcodes and numbers which can be seen at in-game terminals when Sam accepts orders. Turn the controller over, and you’ll also see Death Stranding 2: On The Beach engraved If you’d like to own this special DualSense controller, pre-orders will go live on May 22, 2025, at 10 AM EST in the USA and 10 AM local time for other regions. Death Stranding 2 is all set to release on June 26, 2025, on PlayStation 5. This is the hidden content, please Sign In or Sign Up #Hideo #Kojima #Wasnt #Iconic #Original #Game #Feature #Hit This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up 0 Quote Link to comment https://hopzone.eu/forums/topic/243797-even-hideo-kojima-wasn%E2%80%99t-sure-that-an-iconic-original-game-feature-would-be-such-a-hit/ Share on other sites More sharing options...
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