Diamond Member Pelican Press 0 Posted March 7, 2025 Diamond Member Share Posted March 7, 2025 This is the hidden content, please Sign In or Sign Up Hidetaka Miyazaki Created a Souls Game So Tough Even the Testers Surrendered To 1 Boss Fight There is nothing that has ever stopped Hidetaka Miyazaki from making the player suffer in his games. Whether it be Dark Souls or Sekiro, masterpiece after masterpiece, the renowned director has made sure to include such a punishing level design in his games that thousands of controllers have gone flying against the wall over the last couple of decades. This is the hidden content, please Sign In or Sign Up What’s even worse is the perspective of the very first few players who get to play the games in order to test them out for bugs and other areas that could be improved upon before the game is released to the masses. Unfortunately, these testers face such a hard time occasionally because of the lack of guides and other help a common player finds on the internet after the game is finally out. Hidetaka Miyazaki and Sekiro: Shadows Die Twice: The director’s magnum opus in crafting player rage This is the hidden content, please Sign In or Sign Up There is no doubt about the fact that Sekiro is possibly the hardest game Hidetaka Miyazaki has ever crafted, even beating the likes of Dark Souls 3 and everybody’s favorite PlayStation exclusive, Bloodborne. The punishing level design is so insane that even game testers had a hard time demoing the 2019 title. Showcasing one of the game’s early builds in 2018’s Gamescom held in Germany, FromSoftware decided to put forward one of the game’s toughest bosses for players to play against for a demo. Unfortunately, as noted by This is the hidden content, please Sign In or Sign Up , the boss, who was allegedly the true monk, went undefeated by everyone ‘who has demoed this game.’ This demo set a standard for what to expect when the game would finally release in the coming year, and it was then that everybody’s worst fear came true and Hidetaka Miyazaki successfully got away with an insanely difficult game that triggered the rage in millions of players. Sekiro: Shadows Die Twice, and why is it a symbol of Hidetaka Miyazaki’s unique art director? This is the hidden content, please Sign In or Sign Up Mr. Miyazaki has always been a masochist, and creating punishing games like Sekiro has always helped him bring his vision to life. The only difference is that his visions over the years have proven to be a sour nightmare for fans of the Souls genre. There is no doubt about the fact that most players have a love-hate relationship with any franchise developed by FromSoftware. However, Sekiro: Shadows Die Twice truly takes it a level further by making sure to trigger the player in all the right points and making its director proud. As one would have guessed, it was also not easy to create a punishing yet enjoyable game like Sekiro. Revealing in another interview, Hidetaka Miyazaki revealed how he wanted the perfect blend of multi-layered levels and a battle system filled with ‘tension and strategy’ to make sure the combat of the game feels amazing to the player. This is the hidden content, please Sign In or Sign Up #Hidetaka #Miyazaki #Created #Souls #Game #Tough #Testers #Surrendered #Boss #Fight This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up 0 Quote Link to comment https://hopzone.eu/forums/topic/236773-hidetaka-miyazaki-created-a-souls-game-so-tough-even-the-testers-surrendered-to-1-boss-fight/ Share on other sites More sharing options... Join the conversation You can post now and register later. If you have an account, sign in now to post with your account. Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below. Reply to this topic... × Pasted as rich text. Paste as plain text instead Only 75 emoji are allowed. × Your link has been automatically embedded. Display as a link instead × Your previous content has been restored. Clear editor × You cannot paste images directly. Upload or insert images from URL. Insert image from URL × Desktop Tablet Phone Submit Reply Share https://hopzone.eu/forums/topic/236773-hidetaka-miyazaki-created-a-souls-game-so-tough-even-the-testers-surrendered-to-1-boss-fight/ More sharing options... Followers 0 Go to topic listing Most Contributions Pelican Press 196643 Steam 71153 Editor 12043 Kotaku 7143 SpaceMan 2786
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