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Tactical FPS Set in Post-Apocalyptic America Will Be Playable Again Soon


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Tactical FPS Set in Post-Apocalyptic America Will Be Playable Again Soon

Small Indie Company has revealed that We The People will be playable during Steam’s Zombie Fest event, which starts on May 26 and runs to June 2. We The People is a tactical first-person shooter that has been in development for a few years at Small Indie Company. It’s inspired by games like Escape from Tarkov, Fallout, and Rainbow Six, and at first blush, it looks great.

I was fortunate enough to put the team at Small Indie Company to a few questions back in 2023. What I learned about We The People excited me, and in the latest devlog, the squad revealed the innovations and enhancements applied to the developing title over the last few months.


Evolving

We The People will launch on Steam in early access when it’s ready. There’s no date for the game to hit the market just yet, but a playable demo will surface on May 26, giving gamers a limited window in which to test out the latest upgrades.

In a devlog posted on March 1, which was the first posted since April 2024, the team revealed what it had been working on for almost a year.

The key upgrades to We The People are centered around immersive in-game elements like recoil, weapon malfunctions, and suppression mechanics. The team has also fine-tuned throwables and the inventory menu, as well as optimised environments and tweaked movement mechanics.

This is all based on feedback secured during the last playtest.

We The People is set in a post-apocalyptic rendition of the United States, and that wasteland, you’re ‘one of the few left amongst the living dead’. I learned how all this would work when I caught up with Small Indie Company in 2023:

In many ways, we acknowledge we’re standing on the shoulders of giants like EFT and DayZ, and want to pay homage to them, show a level of irreverence for the work they’ve done and continue moving the extraction genre forward in a meaningful way.

We’re looking at We The People as a love letter to the genre, something that people will get to watch grow over time. We know what we want to provide in terms of a  minimum viable product leading to our Early Access launch on Steam, as well as long-term plans for the game’s evolution over time.

Back then, I learned that the plan is to host in-game auction houses that operate on a peer-to-peer level, as well as vendors, dedicated questlines, and progression systems. There are desires to build out a safe zone which acts as a ‘hub’ central to the extraction shooter formula.

We The People

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ahead of the next playable demo going live.


For more Insider Gaming coverage, check out the news that an AI-based Guitar Hero Mobile ad has appeared online


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