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[STEAM] "Most of the devs" at The Callisto Protocol studio Striking Distance laid off


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to reminisce on their time at the
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studio. "Thinking back to the very beginning of Striking Distance Studios, to today - nearly six years later. Most of the devs were laid off, and it is hard to sum it all up right now," wrote Lee.

The layoffs were confirmed this week in a
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, which you can find below. Apologies for spoiling anyone's game of
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but, yes, it contains the word "agile".

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