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[STEAM] Phasmophobia update enables voice recognition on Xbox and PS5


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At the end of October, after PC fans had been enjoying the game for several years, Phasmophobia finally came to console. Now, you could get your ghost-hunting fright on via Xbox Series X|S or PS5, but there was one vital piece of the puzzle missing: voice recognition.





Part of the game's immersive appeal is being able to elicit a ghost response by talking to it over a microphone directly or through the
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item. This was not the case if you were playing on console. Fortunately, developer Kinetic Games has finally added voice recognition to the PlayStation and Xbox ports of Phasmophobia.





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As noted in the most recent
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, v.0.11.1.2 implements the much-needed VOSK system on console. It also adds it to the PS VR2 version of the game. Now, you'll be able to do the following:





  • Utilize the Spirit Box by speaking phrases such as "Are you friendly?" and "Give us a sign" to communicate with the ghost.
  • Use Curse Possessions such as the Ouija Board to interact with the ghost and the Monkey Paw.
  • Say the ghost’s name or other recognizable phrases near the ghost to be provided with a chance to increase the ghost’s activity for a short time.



More on the way



The update says a multitude of languages are now supported on PS5 and Xbox Series (with more on the way), including:





  • English
  • French
  • Italian
  • *******
  • Spanish
  • Brazilian Portuguese
  • Japanese



While we're at it, Kinetic also recently revealed the
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. Long-time fans have been looking forward to new content and the developer's ongoing commitment to the game.





There are a bunch of exciting things coming our way, such as a complete rework of the Bleasdale and Grafton farmhouse locations, an overhaul of the playable characters, new ways to capture and gain bonuses for evidence in the upcoming Chronicle update, and a brand-new map.





That last one is particularly noteworthy, seeing as Phasmo recently had a new map in the form of the
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. Typical, isn't it? We wait all this time for new levels, and then two come along at once.



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