Diamond Member Pelican Press 0 Posted Friday at 03:03 PM Diamond Member Share Posted Friday at 03:03 PM This is the hidden content, please Sign In or Sign Up How Fallout 76 Went From A Disappointment To Delight For A Former Project Lead This is the hidden content, please Sign In or Sign Up It’s not exactly a secret that Fallout 76’s launch was a mess in 2018. Yet, almost seven years later, the online RPG has become a major success for Bethesda and This is the hidden content, please Sign In or Sign Up –and the source of pride for a former project lead on the game who witnessed first-hand the low lows. Speaking with This is the hidden content, please Sign In or Sign Up , Jeff Gardiner discussed the rollercoaster ride of making and maintaining Fallout 76. “Working on a live-service game comes with a lot of stress, because it just doesn’t go away,” said Gardiner, who was at Bethesda for 15 years before founding Something Wicked Games. In fact, Gardiner faced negative feedback while out and about in his daily life at one point. “I got yelled at in an Apple Store, I’ll never forget,” he said. You need a javascript enabled browser to watch videos. Is Fallout 76 Good in 2024? Size:640 × 360480 × 270 Want us to remember this setting for all your devices? Sign up or Sign in now! Please use a html5 video capable browser to watch videos. This video has an invalid file format. Sorry, but you can’t access this content! Please enter your date of birth to view this video JanuaryFebruaryMarchAprilMayJuneJulyAugustSeptemberOctoberNovemberDecember12345678910111213141516171819202122232425262728293031Year202520242023202220212020201920182017201620152014201320122011201020092008200720062005200420032002200120001999199819971996199519941993199219911990198919881987198619851984198319821981198019791978197719761975197419731972197119701969196819671966196519641963196219611960195919581957195619551954195319521951195019491948194719461945194419431942194119401939193819371936193519341933193219311930192919281927192619251924192319221921192019191918191719161915191419131912191119101909190819071906190519041903190219011900 By clicking ‘enter’, you agree to GameSpot’s This is the hidden content, please Sign In or Sign Up and This is the hidden content, please Sign In or Sign Up enter Gardiner left Bethesda in 2021, seeing the release of the Wastelanders expansion before exiting the developer. While Fallout 76 became even more popular thanks to the This is the hidden content, please Sign In or Sign Up TV series, Gardiner still saw quite the turnaround for the online RPG. “When you put a game out that’s that maligned, especially on a team that has had such success, the morale is doubly bad internally,” Gardiner said. “So it was my job to make the people who are making the game like the game.” Ultimately, Gardiner takes pride in Fallout 76, pointing out how “it’s a very unique game.” The difficult journey with the title also has placed the online RPG as one of his top career achievements. “People always ask, ‘What’s your favorite game you’ve worked on?’ Because [Fallout] 76 was such a difficult game and then it turned around to a successful game, it’s actually probably my favorite,” he said. The game continues to change and evolve. For example, Fallout 76 saw its biggest expansion yet with the Gleaming Depths update in December, which lets you **** your Bombay Cat or ******* Shepherd dog. Looking ahead, Fallout 76 will let you become a ghoul later this year. Fallout 76 is available on Game Pass. This is the hidden content, please Sign In or Sign Up #Fallout #Disappointment #Delight #Project #Lead This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up Link to comment https://hopzone.eu/forums/topic/223761-how-fallout-76-went-from-a-disappointment-to-delight-for-a-former-project-lead/ Share on other sites More sharing options...
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