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Despite All Its Positives, Poor Masterworking RNG Continues to Plague Diablo 4 in Season 7


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Despite All Its Positives, Poor Masterworking RNG Continues to Plague Diablo 4 in Season 7

Diablo 4 has been out for almost two years and even with multiple updates and new content, some issues have persisted in the game. And today we complain about the horrendous RNG for Masterworking. The system meant to improve our late-game progression has proven to be more punishing than rewarding.

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Almost two years in and still so many issues. | Image Credit: Blizzard Entertainment

And we can really just blame the bad RNG for this. Players have reported burning through massive amounts of Obducite to get nothing. Okay, so the RNG is bad, at least we can reroll the stats right? Well, for an unreasonable price, so even there you’re a bit screwed.

Diablo 4‘s Masterworking system has more than one problem

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It’s just not worth the grind. | Image Credit: RageGamingVideos/
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Masterworking was introduced as a high-level upgrade system in Diablo 4 for players to make their Ancestral Legendary, Unique, and Mythic Unique items better. The currency used for these upgrades is Obducite, which we can get by farming Nightmare Dungeons, the Undercity, and Infernal Hordes.

Masterworking is a new crafting system in

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.

Push your gear to its maximum power in Season 4: Loot Reborn.

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— Diablo (@Diablo)

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Each upgrade boosts all affixes by 5%, but critical breakpoints at Rank 4, 8, and 12 apply a 25% bonus to a random affix. The problem with it is that when these larger bonuses land on less useful affixes, it forces us into a frustrating cycle of resetting gear to farm materials all over again. It kinda makes the entire process feel like an expensive gamble rather than a rewarding system.

To reset Masterworking, you need 30 Iron Chunks, 20 Veiled Crystals, 5 Forgotten Souls, and 5 million gold. An absolutely large amount of resources makes it impractical to chase good rolls, much less perfect ones. That is unless you want to farm unreasonable amounts of resources.

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Garbage game as always, rng in masterworking it’s worst thing you ever made and made players gone away from Diablo 4. It’s impossible that I’d lost 4 rings cause bad rng that never give one, ONE, correct affix in 20 rolls! Maybe you must leave the game and close with this circus!

— Davide (@davidenovelli)

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It’s a bad RNG system and players aren’t hesitating to call it out. There have been multiple posts on the game’s subreddit where players have called out the system. Some have reported spending tens of thousands of Obducite without getting a double or triple MW Crit on their desired affix. A

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user shared that they spent 32,000 Obducite without getting two critical upgrades on the same affix.

There’s no time for the game to have problems like these

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The ARPG genre is too competitive for that. | Image Credit: Blizzard Entertainment

While Masterworking gets much of the criticism, some players argue that Tempering is even worse. Tempering is the system that lets players add more fixes to their gear. And if you’ve played the game, you know that it’s even worse because not rolling the right affix can completely brick an item. And unlike Masterwork, there is no reset or reroll option. We hope Blizzard addresses this in the next big update.

Many players believe that Diablo 4’s Masterworking system would be significantly improved with minor tweaks. One of the theories that fans have is to let players reset only the last Masterworking upgrade for a smaller cost instead of rolling back the entire item. Or some sort of that combo. Cheaper cost for one reset at a time.

Diablo 4 is facing competition in 2025 from the newly released Path of Exile 2 and the already existing Last Epoch. If Blizzard wants to retain its player base and keep Diablo 4 competitive, the developers have to listen to the players.




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#Positives #Poor #Masterworking #RNG #Continues #Plague #Diablo #Season

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