Diamond Member Steam 0 Posted February 15 Diamond Member Share Posted February 15 This is the hidden content, please Sign In or Sign Up Monster Hunter Wilds gives you a choice between fourteen different weapon types, and making that decision remains one of the series' greatest strengths. The options all feel unique, each filling a specific niche, and learning just one is as intricate as mastering a fighting game character. But that list hasn't changed since Monster Hunter 4 over a decade ago. Monster Hunter Wilds boasts the same lineup, one we've seen in both World and Rise. Ahead of its launch, I sat down with Wilds director Yuya Tokuda and producer Ryozo Tsujimoto and asked whether we might see the fabled fifteenth weapon one day. This is the hidden content, please Sign In or Sign Up RELATED LINKS: This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up Link to comment https://hopzone.eu/forums/topic/218768-steam-monster-hunter-wilds-dev-says-creating-a-new-weapon-type-is-very-difficult/ Share on other sites More sharing options...
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