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[STEAM][PRESS]Dragon’s Dogma 2 Patch Nerfs Dragonsplague, Gives Infected Pawns Glowing Eyes


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Capcom has released a new update for its open-world fantasy game
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that nerfs the dragonsplague, among other things.

Dragon’s Dogma’s
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turns pawns murderous but only exhibited a few subtle symptoms up to now (
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).

The title update, out now across PC, PlayStation 5, and Xbox Series X and S, reduces the infection frequency of dragonsplague and adjusts the signs of pawns infected with dragonsplague to be more noticeable. For example, when infected, glowing eyes will be more noticeable, Capcom said in the
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.

Elsewhere, there are adjustments to pawn behavior and dialogue, including a reduction in the frequency of some pawn dialogue lines. However, this patch does not make any performance improvements to the game. Following the release of Dragon’s Dogma 2 in March, players experienced inconsistent framerate performance, particularly on PC. Whereas games like
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— prioritizing either a consistent framerate or increased graphical output — Dragon's Dogma 2 only has one visual mode across all consoles. Check out IGN’s
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, for more.

Dragon's Dogma 2 arrived more than a decade after its predecessor and
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despite
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, selling 2.5 million units in 11 days amid
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and the
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.

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, IGN said: "More of a redo than a sequel, Dragon's Dogma 2 is a strange and wonderful action-RPG that bolsters the original’s strengths without addressing its weaknesses."

Dragon's Dogma 2 April 25, 2024 Title Update patch notes
Reducing the infection frequency of dragonsplague and adjusting the signs of Pawns infected with dragonsplague to be more noticeable.

  • For example, when infected, glowing eyes will be more noticeable.
Adding the option to zoom in on the faces of the Arisen and Pawns in the status screen, shops, etc.

Fixing some issues and implementing adjustments related to the mini map.

  • Treasure chests that have already been acquired won't be displayed on the mini map.
Adjustments to Pawns’ behavior and dialogue.

  • Fixing issues where occasionally the player couldn't high five Pawns.
  • Fixing issues where Pawns wouldn't start guiding after offering to guide.
  • Making Pawns less likely to fall off cliffs.
  • Reducing the frequency of some Pawn dialogue lines.
  • Improving Pawn lines to better match circumstances.
  • Fixing some issues where Pawns stop speaking outside of combat.
  • Fixing some issues where the Main Pawn speaks support Pawn’s dialogue.
  • Making Pawns more likely to aid the Arisen if the Arisen commands them to help while being held by enemies.
  • Reducing the frequency of Pawns offering to be hired by the player while in the field.
Fixing issues where sometimes ******* quests are considered ******* when accessing Character Edit or other specific situations.

Fixing issues where the player could be jailed when fighting monsters in town.

Fixing some crashes and freezes in specific circumstances.

Miscellaneous bug fixes.

Wesley is the *** News Editor for IGN. Find him on
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at @wyp100. You can reach Wesley at [email protected] or confidentially at *****@*****.tld.


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