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With Bloodborne’s 10th Anniversary Looming, Expecting a Remaster Announcement at PlayStation’s State of Play Isn’t Wrong


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With Bloodborne’s 10th Anniversary Looming, Expecting a Remaster Announcement at PlayStation’s State of Play Isn’t Wrong

Undoubtedly Bloodborne is one of the most popular action-adventure titles of all time. However, except the PlayStation fans, no one could ever relish this title. This FormSoftware masterpiece depicts the crumbling city of Yharnam, which was influenced by Gothic Victorian architecture and is plagued by a blood-borne illness known as Yharnamites.

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This popular Soulslike game was released on March 24, 2015. | Credit: FromSoftware.

Since Bloodborne has become more and more popular over time, fans have been pleading with FromSoftware, Sony, and everyone else who will listen for a sequel, remaster, or even just a PS5 patch.

Now, with the PlayStation State of Play knocking on the door and this highly popular title is about to complete a whole decade in the gaming industry, fans can now dream about a remaster for sure. And the recent axing of two long-standing mods might be an indicator of that.

A 2021-made 60 FPS mod of Bloodborne was taken down by Sony

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Sony took down a popular 60-FPS mod of Bloodborne. | Credit: FromSoftware.

Putting the accusations of coping aside, let’s take a look at the recent developments in the Bloodborne IP community. Sony has taken down two fan-made projects under the DMCA in the past week alone. The first, and possibly more convincing, piece of evidence is that Sony ordered the removal of a mod that allowed the game to be played at 60 FPS.

I’ve now released my 60fps patch for Bloodborne, you can find it here

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— Lance McDonald (@manfightdragon)

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It was launched four years ago, which makes the fans wonder why now, considering the well-liked patch has been there for so long. The patch allowed users with a customized PlayStation 4 and a backup copy of Bloodborne to play at a higher frame rate.

Given that Bloodborne is likely to receive a remake, remaster, port, or patch that enables players to reach 60 frames per second, it is reasonable to assume that the message was sent out at this time to ensure that this option isn’t accessible from outside sources.

Even Sony axed a PSX Bloodborne demake

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You could even play this game on PSX/PS1. | Credit: FromSoftware.

The previous week’s second DMCA notice was directed at an old video and a PSX demake of the game. The roughly five-hour demake, which was published on Itch.io three years ago, reimagines several aspects of the original game and includes some new material. The

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now reads, “This game’s files have been suspended for copyright (or trademark) claim,” and links to a DMCA notice.

Lance McDonald, the developer of the 60fps mod, coined what he dubbed a “copium theory” as a result of these repeated takedowns: “So that

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searches for ‘Bloodborne 60fps’ and ‘Bloodborne remake’ won’t clash with our fan projects when they announce a 60fps remake, Sony DMCAed the 60fps patch and the Bloodborne demake video.”

March marks Bloodborne‘s tenth anniversary, which you may have noticed if you’ve recently looked at a calendar. There is a growing body of evidence. The timing and the swift removal of two previous initiatives with dubious SEO-focused names suggest that, at the very least, an announcement may be imminent. And there aren’t any better occasions than tomorrow’s PlayStation’s State of Play.




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#Bloodbornes #10th #Anniversary #Looming #Expecting #Remaster #Announcement #PlayStations #State #Play #Isnt #Wrong

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