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[STEAM] Monster Hunter Wilds' opening hours solve the biggest frustrations from World


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I recently played through the opening hours of Monster Hunter Wilds and came away reassured. I was reserved about the upcoming RPG after a wobbly beta test with weapons that at times felt a little anemic, even though I had come to enjoy tackling the fight against Rey Dau. While my performance concerns aren't fully allayed, the preview build I saw left me desperate to keep playing. Even more pleasingly, it showed that Capcom has answers to some of the community's biggest frustrations coming off its breakout success with Monster Hunter World, from overwhelming tutorials to monster diversity.

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