Diamond Member Pelican Press 0 Posted February 10, 2025 Diamond Member Share Posted February 10, 2025 This is the hidden content, please Sign In or Sign Up ‘Ghost of Tsushima’ Can’t Hide Its Worst Design Flaw behind Its Drip That Has Aged like Milk Ghost of Tsushima is an open-world game that offers almost everything a player wants from a single-player title: stunning visuals, gripping combat, and a world that feels alive in a way few games can replicate. It’s the kind of game that makes you want to stop and take in the scenery before charging into battle. This is the hidden content, please Sign In or Sign Up While it’s a visual and technical masterpiece, some fans feel like the game’s magic starts to fade and the gameplay becomes repetitive after a certain point. And here’s the real kicker: it starts to feel like a Ubisoft game. In fact, some fans believe Tsushima borrowed a page out of Ubisoft’s playbook. Ghost of Tsushima offers a beautiful world but with a repetitive grind This is the hidden content, please Sign In or Sign Up Let’s get one thing straight: Ghost of Tsushima offers a standout world-building that’s nothing short of stunning, with immersive landscapes brimming with color, fauna, and dynamic weather. The combat system is fluid and the main protagonist constantly draws players to explore every corner of the island. However, once the player hits that second act, it’s hard to ignore that all those beautiful landscapes are becoming little more than a backdrop to a string of repetitive tasks. Enemies don’t change much, and missions become repetitive, offering little new beyond what you’ve already done. And this isn’t a dig just on Tsushima, it’s a major flaw many open-world games share, especially Ubisoft’s series like Assassin’s Creed (particularly Valhalla) and Far Cry. What makes Tsushima a so-called Ubisoft game is that it starts to feel more like a checklist than an engaging adventure. Sure, the world is gorgeous and there’s a constant sense of progression, but the game becomes a grind as players go through the same types of activities, over and over. This is the hidden content, please Sign In or Sign Up by This is the hidden content, please Sign In or Sign Up in This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up by This is the hidden content, please Sign In or Sign Up from discussionin This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up by This is the hidden content, please Sign In or Sign Up from discussionin This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up by This is the hidden content, please Sign In or Sign Up from discussionin This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up by This is the hidden content, please Sign In or Sign Up from discussionin This is the hidden content, please Sign In or Sign Up Fans have been vocal about their discontent, not just with Tsushima, but with the broader trend in open-world games. They are lamenting how so many titles feel like they force them into endless tasks instead of rewarding true exploration and organic discovery. Fans don’t want Ghost of Yōtei to repeat the same mistakes This is the hidden content, please Sign In or Sign Up Ghost of Tsushima has been the talk of the gaming world for years, and for good reason. It pushed the boundaries in terms of visuals, combat, and open-world design. The game won praise from critics and fans alike for its atmosphere, and its world was one of the best. Yet, even with all the buzz and flair, it can’t escape its shortcomings. No matter how stunning the world or how sleek and fluid the combat is, the repetitive nature of the second act (in terms of gameplay) tarnishes what could’ve been a flawless experience. Now, with Ghost of Tsushima behind us, the gaming world eagerly awaits the sequel, Ghost of Yōtei, hoping that Sucker Punch will learn from the flaws of the first game. Players are hopeful that the studio will expand upon the world and narrative while avoiding the repetitive mistakes of its predecessor. The hope is that Yōtei will offer a more diverse, engaging experience, one that keeps the world dynamic and ensures that progression feels meaningful, rather than like a tedious grind. In the end, as players feel as they dive deeper into the game, the novelty fades, and they’re left with a grind that feels less fulfilling with every passing hour. The question remains: will the Ghost of Yōtei break free from the pitfalls of its predecessor? Only time will tell. This is the hidden content, please Sign In or Sign Up #Ghost #Tsushima #Hide #Worst #Design #Flaw #Drip #HasAgedlikeMilk This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up 0 Quote Link to comment https://hopzone.eu/forums/topic/213878-%E2%80%98ghost-of-tsushima%E2%80%99-can%E2%80%99t-hide-its-worst-design-flaw-behind-its-drip-that-has%C2%A0aged%C2%A0like%C2%A0milk/ Share on other sites More sharing options... Join the conversation You can post now and register later. If you have an account, sign in now to post with your account. Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below. Reply to this topic... × Pasted as rich text. Paste as plain text instead Only 75 emoji are allowed. × Your link has been automatically embedded. Display as a link instead × Your previous content has been restored. Clear editor × You cannot paste images directly. Upload or insert images from URL. Insert image from URL × Desktop Tablet Phone Submit Reply Share https://hopzone.eu/forums/topic/213878-%E2%80%98ghost-of-tsushima%E2%80%99-can%E2%80%99t-hide-its-worst-design-flaw-behind-its-drip-that-has%C2%A0aged%C2%A0like%C2%A0milk/ More sharing options... Followers 0 Go to topic listing Most Contributions Pelican Press 196643 Steam 71197 Editor 12043 Kotaku 7143 SpaceMan 2787
Recommended Posts
Vote for the server
To vote for this server you must login.
Recently Browsing 0 members