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[STEAM] Diablo creator says fast levelling up in modern ARPGs ‘cheapens the entire experience’


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The creator of Diablo says he feels that modern action RPGs level up the player too quickly.

In an interview with
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, David Brevik – who was senior designer and lead programmer on Diablo, and project and design lead on Diablo 2 – criticised modern takes on the genre for rewarding players too quickly.

One of the main criticisms levelled at Diablo 3 (which Brevik didn’t work on) is that players can reach level 70 within a matter of 3-4 hours depending on how they play the game, much faster than in previous games in the series.

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