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Xbox Players Have Been Warned, Sony’s Apology Won’t Hide What Might Happen Next to Microsoft


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Xbox Players Have Been Warned, Sony’s Apology Won’t Hide What Might Happen Next to
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PlayStation Network (PSN) was down for over 24 hours yesterday and the whole world went into a frenzy as they were forced to touch the proverbial grass. Millions of PlayStation users were unable to access their games, online services, or even make purchases. And the worst part was that Sony’s response was slow, with vague statements and little transparency.

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? Image Credit: Sony

However, PlayStation users weren’t the ones directly affected by this outage. With

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’s ongoing transition away from hardware dependence, Xbox was also affected by this. How? You may ask. The answer is that 64% of consumer spending on
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games in December 2024 was on PlayStation. So PSN going down affects a lot more people like that.

The PSN outage is a big deal for
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and Xbox too

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The PlayStation Network outage was sudden and it affected all major services, including online gameplay, digital purchases, and even media streaming. The initial response from Sony was vague as the company stated that only “some users” were affected when, in reality, the entire network was down. The community on the other hand immediately drew comparison to the infamous 2011 PSN breach that lasted 23 days.

After the outage, Windows Central’s Jez Corden shared an opinion on X/

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, warning that this should serve as a wake-up call for
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. With Xbox’s shift from a traditional console model to a publisher-focused approach, revenue is now tied to PlayStation sales. In December 2024,
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was the world’s largest game publisher, with $465 million in revenue. If you look closely though, 64% of that came from PlayStation.

PSN being down should probably be a wake up call for

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/ Xbox about how much money you can potentially lose if you rely on others’ ecosystems to provide your access to customers…

— Jez (@JezCorden)

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Phil Spencer, CEO of

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Gaming, has been vocal about Xbox’s transition to a multiplatform strategy. We’ve already seen the new direction the company is steering towards with plans for an open ecosystem where Xbox games are playable across various devices, including PlayStation and Nintendo. It’s great because it gives the company more market reach, but it also means
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is more reliant on others’ infrastructure.

So wait…

For $10 a month you can get Xbox Game Pass and It now includes Xbox Live Gold, every Xbox exclusive, Every EA Access title, AND every Bethesda title?!?! Plus a rotating list of 3rd party titles!

And for $20/month you get all that plus a console….

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— Pyro Gaming (@PyroGaming)

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Hardware and console wars aren’t the only frontiers anymore for Spencer and

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. Selling consoles is no longer the key to success in gaming, and
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seems to be focused on being the best software provider. We’ve already seen this with the recent “This is an Xbox” ad campaign and there’s a lot more coming.

We need to stop relying on online only things

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go forward? | Image Credit: Sony

Something else we can see from the PSN outage is the importance of offline functionality. When PSN went down, even single-player games that required online verification became unplayable. And of course, people started talking again about the necessity of always online gaming. We really do need offline modes.

And with

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experimenting with cloud-based gaming and Game Pass accessibility, the outage affects more than just PlayStation users. It may very well be a factor that impacts Xbox’s future. The company must consider how much control it’s willing to give up.

Then there’s the debate over whether

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should continue making Xbox consoles. We know that Xbox hardware has become secondary to services like Game Pass and cloud gaming. But the outage also showed that if Xbox hardware isn’t a reliable alternative, then this will continue happening every time.




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#Xbox #Players #Warned #Sonys #Apology #Wont #Hide #Happen #

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