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[STEAM] The Monster Hunter Wilds benchmark is here, and my poor RTX 3070 is now crying sub-60 fps tears


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PC gaming experience more universal than poking at graphics settings one at a time, dropping anisotropic filtering and rendering distance from high, to medium, to low, in the forlorn hope of seeing the framerate counter inch over the 60 fps line? I found myself in that familiar spot this afternoon when Capcom released the
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benchmark
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. It promises to offer a sense of how well the game will run on our PCs at launch, and made me face the harsh reality that my RTX 3070 isn't going to let me keep nearly as many of those settings on "high" as I'd like. Painful choices lie ahead...
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