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Despite Being in Different Genres, Marvel Rivals and Destiny 2’s Gambit Share a Very Frustrating Problem


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Despite Being in Different Genres, Marvel Rivals and Destiny 2’s Gambit Share a Very Frustrating Problem

Marvel Rivals has had a very successful two months since its initial launch back in December 6, 2024 – following which it has managed to amass a sizable player base. After breaking records on SteamDB for the most active number of players accounted for, Rivals faces a rather peculiar problem.

The problem appears to be stagnation, and Rivals gets too cozy with its current state of the game. In particular, the game has fewer maps than one would like – which is also a sore point for Destiny 2’s Gambit game mode as well.

Marvel Rivals has a very basic set of maps which feel quite repetitive

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Marvel Rivals’ game design can be quite repetitive | Image Credit: Netease Games

One of the common themes for Marvel Rivals is repetition, which extends well beyond certain sections of the game. For instance, the game has a very basic selection of maps which have not been updated since the game’s launch at all.

While these maps feel perfectly fine to play, a bit more variety would be much appreciated. Newer maps would engage the players base, and help retain them for longer. 

Releasing new, playable characters one after the other is not a good way to go about the issue, given that the arena gets stale so quickly. 

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Many players would attest to the same, as seen on a

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post from the r/marvelrivals subreddit. These complaints do not seem to be limited to the maps not being updated since launch though – it also extends to the other issues as well.

Yeah. It’s irritating how I’m constantly getting the same maps back to back in a single session

Rivals has a strange tendency of reusing the same map for multiple matches which gets really frustrating quickly. This could, admittedly, be solved by the use of map change options, by the use of player votes.

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Map vetoing could help a great deal | Image Credit: Netease Games

They need to implement map voting or vetoing

Another thing to note is that this repetition might be attributed to color profiles as well – after all, Rivals has a very similar color palette across its maps, which could contribute to the repetitive visual makeup of the otherwise gorgeous game.

I think their issue is not variety. Its color palate.

Destiny 2 also faces a similar problem

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Destiny 2’s Gambit mode is often hated | Image Credit: Bungie

The Gambit mode of Destiny 2 also faces similar critique. Anyone following the game will know that Gambit remains one of the most hated modes in Destiny 2, and for good reason – it is just too wonky to be functional.

There is a strong lack of team coordination in Gambit, which is also a problem with Marvel Rivals. Proper synchronization of teams is necessary for victory, instead of having everyone pick a DPS without restrictions of the sort.

Another issue is the lack of balance between PvP and PvE game modes, with many criticisms drawn toward its lackluster PvE elements, which barely has any effect on the overall outcome of the match.

Most importantly though, the maps are repetitive, and just are not varied enough to be fun anymore. The player base has become exhausted with the state of Gambit, and many prefer not to participate in it.

In the end, Netease Games needs to step up and address this issue quickly, and it is hoped that Season 2 will bring a few more maps inspired from iconic Marvel locations.



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#Genres #Marvel #Rivals #Destiny #Gambit #Share #Frustrating #Problem

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