Diamond Member Pelican Press 0 Posted Monday at 05:32 PM Diamond Member Share Posted Monday at 05:32 PM This is the hidden content, please Sign In or Sign Up Manor Lords developer aims to never release a patch without real substance Nathan Grayson writes: “Depending on where you’re standing, the video game industry is in a state of caterpillar-like transformation into something new or a full-on crisis. Funding is scarce. Companies are rife with mismanagement. If a big game flops, execs often ensure that it takes entire studios with it. But perhaps, some observers have suggested, this is merely a course correction. Last year was a goldmine of breakout indie hits like Balatro, Manor Lords, Palworld, Animal Well, and 1000xResist; maybe it’s time for the meek to inherit the industry. Problem is, indies need money, too – a lot more than you might think. On the latest episode of You Are Error, we discuss that not-so-little stumbling block and how one of gaming’s foundational myths, the solo indie dev, helped get us here.” This is the hidden content, please Sign In or Sign Up #Manor #Lords #developer #aims #release #patch #real #substance This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up Link to comment https://hopzone.eu/forums/topic/195160-manor-lords-developer-aims-to-never-release-a-patch-without-real-substance/ Share on other sites More sharing options...
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