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[STEAM] Grand Theft Auto 3 Dev Reveals Origin of Iconic Feature


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An ex-Rockstar Games developer has revealed how the iconic cinematic camera angle in Grand Theft Auto 3 came to fruition, citing the "boring" train ride as the origin of a feature that has been present in every Grand Theft Auto title since.
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was the first entry in Rockstar's massively popular action-adventure series to make the jump from a top-down perspective to 3D graphics, marking the beginning of a new era for the series with plenty of massive improvements.

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