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[STEAM] Here's how the strategy layer works in Menace, the turn-based squad combat RPG from the Battle Brothers devs


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"A tactically rich turn-based game with some meaty role-playing elements", was how Staff Sergeant James Archer characterised his
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, back in September. The only thing missing from his account of the game was the bread needed to make that rich, meaty concoction a tasty, nourishing sandwich.

And by bread, I of course mean the strategic layer - the parts between the turn-based battles where you pick your next mission, improve your squads, deal with pop-up story events, appraise your standing with each NPC faction, and equip your strike cruiser with auxiliary systems. Developers Overhype have now shared a few details of how it all works. Mmmmm, such malty, yeasty strategicalness.

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