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[STEAM] Monster Hunter Wilds director shows off hitstop and weapon changes from beta


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The Monster Hunter Wilds beta was a fantastic success, with hordes of players descending upon the sequel to Capcom's best-selling game of all time. The new RPG is an impressive beast, but it certainly wasn't without issues. Game director Yuya Tokuda has been listening to all the feedback on performance drops, polygonal monsters, and concerns around weapon balance and unsatisfying impacts, however. In a new community update, he's joined by community managers Joe and Jonno, and translator Patrick, to show off all the major changes that are being implemented.

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