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Prince of Persia Actor Jake Gyllenhaal Found The One Defining Element of the Game “Semi-disturbing”


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Prince of Persia Actor Jake Gyllenhaal Found The One Defining Element of the Game “Semi-disturbing”

Jake Gyllenhaal has built a great career in Hollywood by seamlessly transitioning into any role, from intense dramas to light-hearted action roles. In 2010, he starred in Disney’s highly anticipated Prince of Persia: The Sands of Time, a film based on the beloved video game franchise. The movie was set to be the major project that could potentially rival other franchise hits.

Gyllenhaal was excited to play the role of Prince Dustan. | Image Credit: Walt Disney Studios

Gyllenhaal was tasked with bringing his unique blend of charm to the screen. He stepped into the shoes of Prince Dustan, a daring acrobatic hero, and promised to showcase his charm in a big, bold, and physically demanding way. However, the road to bringing this athletic character to the screen wasn’t easy, especially not when parkour was involved.

Jake Gyllenhaal’s real introduction to the world of parkour

The movie was based on the games which were a blend of parkour and engaging narratives. | Image Credit: Ubisoft

The Prince of Persia franchise is known for its signature blend of parkour-inspired acrobatics, complex combat mechanics, and an engaging narrative. So for the movie, this aspect had to be showcased as well.

However, when Jake Gyllenhaal took on the role of Prince Dustan, a character who leaps across rooftops and fights enemies in breathtaking action sequences, the actor learned that these stunts were too harsh. He even admitted to finding the physical demands of the role both exhilarating and challenging.

This was especially true because much of the action in the movie mirrored the game’s parkour sequences. While Gyllenhaal was eager to dive into the action, he quickly realized that some of the more dangerous stunts had to be left to the professionals.

In the

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, he recalled watching parkour athletes perform incredibly difficult feats and explained that they frequently got injured. His exact words were:

And I watched them do all these crazy things, which was actually semi-disturbing to see because they got injured quite a lot […] I did my own jumps and different things but the dangerous stuff was done by the professionals.

This shows that while Gyllenhaal was focused on learning the fundamentals of parkour, he knew when to step back and let the professionals take over for the more hazardous sequences.

The movie didn’t live up to its potential

The movie didn’t live up to Disney’s high standards. | Image Credit: Ubisoft

Despite its big budget and Gyllenhaal’s star power, Prince of Persia: The Sands of Time didn’t quite achieve the lasting success Disney had hoped for and didn’t ignite a multi-film series like Pirates of the Caribbean. The general perception was positive, with many praising the action sequences and Gyllenhaal’s performance.

Prince of Persia: The Sands of Time may not have turned into the lasting franchise Disney envisioned, but it demonstrated the physically demanding nature of the role, pushing actors out of their comfort zones and offering new experiences.

While there was some talk about a sequel, it has largely faded away, just like the movie from public memory. However, for Gyllenhaal (he

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this in an interview in 2019), the movie was a rewarding experience, even though he felt like the role wasn’t perfect for him.

In the end, the franchise’s future remains uncertain (even as a video game), but Gyllenhaal’s time on set was a valuable one, and he learned invaluable lessons from it, both as an actor and as someone willing to embrace new challenges.



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