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[STEAM] Our industry has a crediting problem—and The Game Awards 2024 proves it


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The work of a good translation and localization team can make or break a game’s worldwide success, whether that means bringing a ******** hit to the massive English-speaking audience or adapting an American title to the passionate community in Brazil and Latin America. And developers seem to be aware of that—just perhaps not enough to credit all the people responsible for it, of course.

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