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[STEAM] Marvel Rivals director says Concord 'didn't bring any unique value' that would convince players to give it a shot, but admits that no one can really predict what will or won't succeed


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and
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are both hero shooters, but they couldn't be more different in the one way that really matters: Concord was one of the
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, while Marvel Rivals—at least in the early going—is a big hit. Marvel Rivals game director Thaddeus Sasser has some thoughts as to why: Speaking in a new
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(via
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), he said Concord "didn’t bring any unique value" that would convince people to give it a shot...
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