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[STEAM] One Big Dragon Age: The Veilguard Decision Makes Little Sense & Feels Forced


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RPGs are all about choice and very early
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throws situations at Rook which force them into making difficult decisions. As Rook seeks to save Thedas it makes sense that theyll have to make some tough choices and not all decisions are going to be received well by companions or factions. However, the first big story decision thrown at Rook doesnt feel natural, forcing Rook to choose between two options that are seemingly alike but in reality anything but equal.

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