Diamond Member Steam 0 Posted April 17 Diamond Member Share Posted April 17 This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up just before the series dropped. I replayed This is the hidden content, please Sign In or Sign Up . If you did the same, the good news is that the game's director Josh Sawyer, has just shared a fresh peek at some of his development notes for the game. Yup, get ready to pause a This is the hidden content, please Sign In or Sign Up video more times that anyone ever should in order to try and see who made Mr House's moustache look quite so beautiful in his big screen render. Sadly that detail doesn't look to be in there, but there are a few other interesting nuggets. In a thread that Sawyer would This is the hidden content, please Sign In or Sign Up looking for his copy of This is the hidden content, please Sign In or Sign Up , he shared quick flicks through three notebooks he used during New Vegas' development. The dates attatched to the contents suggest that these notes start around 2009, when the team was working on building the base game's world and quests, and run all the way up until 2010, when they'd moved on to working on things like fine-tuning the mechanics of weapons and planning for some DLC. This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up Link to comment https://hopzone.eu/forums/topic/17186-steampressfallout-new-vegas-director-shares-some-notes-from-its-development-finally-revealing-uh-what-the-team-once-had-for-lunch/ Share on other sites More sharing options...
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