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[STEAM] How Microsoft Flight Simulator 2024 uses machine learning AI, and how much of your data it might need


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This is the hidden content, please
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launches on Steam and the
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Store today. Developed once again by Asobo - otherwise celebrated for their
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- it builds upon
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by "[taking] advantage of the latest technologies in simulation, cloud, machine learning, graphics and gaming", in the words of the launch announcement release

We've got a review in the works, but code has landed late, so our write-up might take a while. In the shorter term, I thought you might like to know how, exactly, MFS 2024 makes use of "machine learning" technologies, taking into account the energy cost of such wacky gadgetry and
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. More immediately, you might like to know how much of your internet package it'll devour as you play.

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