Diamond Member Steam 0 Posted November 18 Diamond Member Share Posted November 18 After Ars spent Half-Life 2's 20th anniversary week This is the hidden content, please Sign In or Sign Up at the This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up and This is the hidden content, please Sign In or Sign Up , Valve marked the occasion with This is the hidden content, please Sign In or Sign Up featuring insider memories from the team behind the game itself. Near the end of that documentary, longtime Valve watchers also get a chance to see footage of This is the hidden content, please Sign In or Sign Up and hear more about what led the project to be abandoned. The Episode 3 footage included in the documentary focuses heavily on a new ice **** that would have served as the episode's main new feature. Players would have been able to use that **** to freeze enemies, set up ice walls as makeshift cover, or construct icy ledges to make their way down sheer cliff faces. The developers also describe a so-called "Silver Surfer mode" that would have let players extrude a line of ice in their path then slide along it at slippery speeds. The Episode 3 developers were also working on a new, blob-like ****** that could absorb other blobs to grow or split into segments to get around small barriers or pass through grates. This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up Link to comment https://hopzone.eu/forums/topic/170544-steam-valve-developers-discuss-why-half-life-2-episode-3-was-abandoned/ Share on other sites More sharing options...
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