Diamond Member Steam 0 Posted November 16 Diamond Member Share Posted November 16 It's Half-Life 2 week at Ars Technica! This Saturday, November 16, is the 20th anniversary of the release of Half-Life 2—a game of historical importance for the artistic medium and technology of computer games. Each day up through the 16th, we'll be running a new article looking back at the game and its impact. “Well, I just hate the idea that our games might waste people’s time. Why spend four years of your life building something that isn't innovative and is basically pointless?” Valve software founder Gabe Newell is quoted by Geoff Keighley—yes, the Game Awards guy, back then a GameSpot writer—as This is the hidden content, please Sign In or Sign Up , six months after the original Half-Life launched. Newell gave his team no real budget or deadline, only the assignment to “follow up the best PC game of all time” and redefine the genre. This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up Link to comment https://hopzone.eu/forums/topic/168997-steam-these-are-the-lasting-things-that-half-life-2-gave-us-besides-headcrabs-and-crowbars/ Share on other sites More sharing options...
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