Diamond Member Steam 0 Posted November 8 Diamond Member Share Posted November 8 Another Call of Duty: ****** Ops 6 patch is here, and with it comes an additional nerf to that troublesome Recon Combat Specialty Perk and a dedicated 10v10 Moshpit playlist. Treyarch pulled back the curtain on the November 8 update with This is the hidden content, please Sign In or Sign Up today, revealing a smaller patch that tackles some of the issues players have continued to deal with since launch. The emergence of a playlist for 10v10 might be what has most frothing at the mouth, though, as it offers ******* lobbies across many of ****** Ops 6’s Multiplayer maps. Included in the list of maps is Nuketown, a map that is already notoriously chaotic in 6v6 matches, so expect even more chaos when hopping in for 10v10. While the standard Nuketown 24/7 playlist option will remain, fans can also now enjoy a new Stakeout 24/7 playlist. Another highlight involves an additional nerf for Recon, which has been This is the hidden content, please Sign In or Sign Up for weeks. The Perk combo bonus gives players a few advantages in combat, including the ability to briefly see enemies through walls after spawning. The effect previously lasted for a whopping two seconds, with many drawing comparisons between it and unofficial cheats like wallhacks. It didn’t take long before Treyarch brought down that timer to only 1.5 seconds, and as promised, that’s now down to only one second with today’s patch. Multiplayer regulars will notice that they are no longer able to exit the map in Lowtown, too, with other more general changes tackling stability and XP earn rates. Zombies received a number of tweaks as well, including fixes for a few glitches and a patch for a Tactical Raft exploit that was being used to make the vehicle airborne on Terminus. Today’s ****** Ops 6 patch is smaller than This is the hidden content, please Sign In or Sign Up , but that’s only because Treyarch is on the verge of dropping This is the hidden content, please Sign In or Sign Up next week. We learned more about the inaugural season of content just yesterday, with the team promising that more Multiplayer maps, Zombies additions, and a revamped Warzone will arrive next week. Even more goodies will come with a mid-season refresh in the future, too, with Ranked Play also set to drop later this month. Call of Duty: ****** Ops 6 got off to This is the hidden content, please Sign In or Sign Up when it launched for PC and consoles October 25, and we think its success is deserved. We gave this year’s Call of Duty entry an 8/10 in our This is the hidden content, please Sign In or Sign Up and an 8/10 in our This is the hidden content, please Sign In or Sign Up . It’s unclear when exactly the next patch will drop, but at this rate, we probably won’t have to wait too long. For more, you can read our This is the hidden content, please Sign In or Sign Up for players hopping online, and you can also check out This is the hidden content, please Sign In or Sign Up . You can see today’s full Call of Duty: ****** Ops 6 November 8 patch notes below.Call of Duty: ****** Ops 6 November 8, 2024 Patch NotesMULTIPLAYER Maps Lowtown Addressed an issue where players could get outside of the intended playspace on Lowtown. Featured Playlists Stakeout 24/7 10v10 Moshpit Maps: Red Card, Rewind, Vault, Vorkuta, Lowtown, Derelict, Skyline, Scud, Nuketown Modes: TDM, Domination, ***** Confirmed, Hardpoint These Featured Playlists are scheduled to go live at 10 AM PT which is after the publication of these notes.Perks Recon Combat Specialty Further reduced the duration that enemies are highlighted after respawning from 1.5 to 1 seconds. We will continue to monitor data and feedback on Combat Specialties throughout post-launch. XP Earn Rates Resolved an issue where match bonus was being improperly scaled across game modes. Resolved an issue where match bonus was not consistently being awarded in Search and ********. Challenges Removed the "Get 50 Eliminations using Weapons with no Attachments" Daily Challenge. Stability Added various stability fixes. ZOMBIES Weapons Resolved an issue where weapons with a default scope would show an extra attachment pip when viewed in game. Gunsmith Resolved an issue where the players Multiplayer Loadout would be present when previewing their Zombies Loadout. Field Upgrades Closed an exploit that allowed certain Field Upgrade Augment effects to persist beyond their intended duration. Vehicles Closed an exploit that allowed players to launch Tactical Rafts into the air on Terminus. Stability Added various stability fixes. Michael Cripe is a freelance writer at IGN. This is the hidden content, please Sign In or Sign Up Link to comment https://hopzone.eu/forums/topic/163841-steam-call-of-duty-black-ops-6-november-8-patch-further-nerfs-recon-as-10v10-goes-live/ Share on other sites More sharing options...
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