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[STEAM] No, you're not imagining Monster Hunter Wilds' beta combat feeling off - there's a good reason for it


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I didn’t get much further in the extremely
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for the haute-couture-asaurus
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of
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than perfecting the exact orange-to-white ratio of my cat. Not because I wasn’t having fun, but because I immediately started looking up GPU prices after playing for ten minutes. As such, I didn’t spend enough time with the combat to get a proper feel for it. Cultural osmosis has once again allowed me to form an uneducated take, however, and I’m getting the sense there’s been some mixed reactions re: bonk quality. According to a
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, there's a good reason for those misgivings. It's all about frames, you see.

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