Jump to content
  • Sign Up
×
×
  • Create New...

Recommended Posts

  • Diamond Member

This is the hidden content, please

Call of Duty: ****** Ops 6

Within the 18 Scorestreaks of ****** Ops 6, there are only five that are support-oriented; all the rest are purely offensive. Many of these combat perks are extremely difficult to achieve due to the high score requirements without dying. However, veteran players have grown accustomed to this and always manage to secure these perks for matches.

Here are all the offensive scorestreaks in Call of Duty, including all the ***** and ***** of using them during a match. There are a total of 13 offensive Scorestreaks to uncover. Additionally, there’s a bonus Scorestreak that only the top players can unlock.

RC-XD

The RC-XD is back in ****** Ops 6 with more control than ever.

This has been one of the most enjoyable scorestreaks to use since the release of the first ****** Ops back in 2010. This small, remote-controlled car in ****** Ops 6 will function just like it does in any other game in the series.

You’ll have a limited time to use it. Among the many things you can do with the RC-XD in this Call of Duty are accelerating, braking, and reversing.

Tip

The RC-XD is very quick but also very fragile. It needs to ***** fast.

You can also jump and even use turbo. Its ********** has a small range, but if two enemies are close together, they’ll likely both **** in the same **********. To use this perk, you’ll need to accumulate a total of 450 points without dying.

Unfortunately, if your enemies see the car running around the map, they won’t need to ****** it many times to ******** it. That’s why you should focus on quickly taking down an ****** target to make this scorestreak count.

*****

  • Very low score cost to obtain.
  • Has a long usage time.
  • Can eliminate multiple enemies who are close together.

*****

  • Enemies can easily ******** it from a distance.
  • Has a small ********** range.
  • Leaves you vulnerable when using it.

You can also check our article about all the support scorestreaks in ****** Ops 6.

SAM Turret

The SAM Turret will help you ******** ****** aircraft.

Other Call of Duty games have featured this turret, which is crucial for fending off any kind of airstrike. In ****** Ops 6, you can place the SAM Turret anywhere on the map that provides a clear view of the sky. 

The turret will target any ****** air support that appears. It will cost 550 points, but with the Dispatcher perk, it costs only 500. Naturally, enemies can ******** it as a ground turret, and once positioned, it ******** immobile.

*****

  • Attacks ****** aerial scorestreaks.
  • Low cost to use.
  • Provides great support to the team.

*****

  • Can only be placed in one spot and cannot be moved.
  • Can be destroyed by enemies.
  • Useless on covered maps.

Archangel Launcher

The Archangel Launcher is a new addition in this Call of Duty.

This is one of the new Scorestreaks added in ****** Ops 6 and has a total of two missiles to use. This ******* stands out due to its ability to remotely control its missiles.

This launcher can be used against both enemies and ****** scorestreaks in the sky. To use this launcher, you’ll need to accumulate a total of 650 points without dying. 

It’s a fairly versatile and easy-to-use *******, mostly useful for getting out of trouble when there’s a pesky scorestreak in the sky.

*****

  • Can be used against both enemies and scorestreaks.
  • Has two missiles to use.
  • Both missiles can be controlled remotely.

*****

  • Both rockets are quite difficult to control.
  • Some scorestreaks may not be destroyed by a single missile.
  • Aiming can be a bit challenging.

Napalm Strike

The Napalm Strike can ***** a couple of enemies in the same area.

This is another scorestreak that has appeared in previous ****** Ops games. In this case, it will likely secure one or two ******, but its range isn’t very large. Even so, if you aim well and it’s in a large open area without anything obstructing the ******, it can potentially take down multiple enemies at once.

Tip

The Napalm Strike is effective on Domination and Hardpoint.

To acquire this scorestreak, you need a total of 900 points. To *****, you’ll need to select a diagonal area on the map where the napalm ****** will drop. This type of ******* is ideal for modes like Domination or Hardpoint, where multiple enemies concentrate in one place.

*****

  • Deals significant damage in a specific area.
  • Can eliminate many nearby enemies.
  • Has great area accuracy.

*****

  • Only useful for open areas.
  • May not ***** all enemies.
  • Quite costly for the area it covers.

LDBR

The LDBR is one of the greatest scorestreaks addition in ****** Ops 6.

****** Ops 6 has added another entirely new scorestreak. It’s likely one of the most cost-effective scorestreaks available.

By marking a specific area with a laser, numerous missiles will rain down in that zone, annihilating any enemies within it. The *******’s powerful missiles render it highly effective in open areas. Certain types of maps make this ******* ideal for deployment.

At 950 points, just 50 points more than the Napalm Strike, this missile barrage is extremely powerful. It is highly recommended for small, open maps, as it ranks among the most spectacular scorestreaks available, effectively eliminating any enemies that spawn in the same spot.

*****

  • Extremely precise.
  • High damage and effectiveness.
  • Relatively long-lasting.

*****

  • Only usable in outdoor areas.
  • Covers a fairly small area.
  • Requires good aim to be effective.

Sentry Turret

The Sentry Turret is back and accurate as ever.

Another Call of Duty classic returns: the Sentry Turret. This fully automatic turret operates in a 180-degree arc and is very effective for ******** enemies. It’s ideal for holding a high-traffic zone to rack up a few ******.

Despite its considerable durability, a few shots or explosions can ******** it. A couple of shots are all it needs to take down an ******.

One recommended way to use this scorestreak is to place it in a window for distance functionality. Place it without anything behind it to reduce ****** spots that enemies could use to ******** it. The turret can serve as an effective tool to attract ****** ***** as you search for the scattered enemies.

*****

  • Operates in a 180-degree arc.
  • High ********* effectiveness.
  • Rotates quickly.

*****

  • Doesn’t have high durability.
  • Can be destroyed with a few shots.
  • Less effective on very small maps.

Hellstorm

The Hellstorm can ***** an entire ****** team without any complication.

This massive missile, equipped with additional mini missiles for deployment, is a return from previous installments of the franchise. It’s quite effective but also challenging to control due to its high speed, leaving little time to plan.

However, its ability to cover a large area, even with enemies spread out, is one of its best features. It can be controlled remotely.

The three missiles can launch and automatically lock onto visible enemies once targets appear on the screen. Additionally, the main missile will fall within the selected area and deal damage.

To use this scorestreak, you’ll need to gather a total of 1200 points. Additionally, you can slow it down in flight for better aim.

*****

  • Deals massive damage.
  • Virtually guarantees multiple ****** ******.
  • Can be controlled in the air.

*****

  • Difficult to control.
  • Provides very little time to select targets.
  • Only useful for open areas.

Watchdog Helo

The Watchdog Helo marks and ****** enemies without resting. It can also be point in what direction to aim.

Though it may look like the classic helicopter from other Call of Duty games, the Watchdog Helo is an entirely new scorestreak.

Not only does it eliminate any ****** it sees with its machine ****, but it also helps mark every ****** it spots. This helicopter serves a dual purpose by eliminating targets and marking those attempting to escape.

Tip

The Watchdog Helo can also mark enemies while ******** others.

Naturally, any rocket launcher or regular weapons can ******** it while it hovers in the area. As you move around the map, this particular scorestreak provides covering *****, eliminating enemies who attempt to flee or hide.

Another advantage is that you can direct it to specific areas. To summon this scorestreak, you’ll need to accumulate 1100 points without dying.

*****

  • It is long-lasting and covers the entire map.
  • You can direct it to specific areas.
  • Eliminates enemies with just a few shots.

*****

  • Can be shot down with any *******.
  • Has low durability against gunfire.
  • Not effective in covered areas.

A.G.R. Mk 1

This ****** is a complete ******** machine.

Returning triumphantly, this scorestreak stands out as one of the most versatile and troublesome in ****** Ops 6. As it’s a remotely controlled ******, you’ll need to find a suitable spot to hide while using it.

When it runs out of fuel, it can either ******** itself or cease to function. To summon it, you’ll need a total of 1200 points.

It has a high-caliber machine **** and a grenade launcher. Additionally, it can reach almost any area, as it can go up and down stairs and perform other movements.

One downside is that it’s a slow-moving ******, so enemies will likely find it easy to ****** at. However, it is likely to secure numerous ****** before its destruction. This scorestreak is ideal for disorienting and distracting enemies while your team continues racking up ******.

*****

  • Very durable.
  • Deals significant damage.
  • Can access almost any area.

*****

  • Moves quite slowly.
  • Easy to ****** from afar.
  • Leaves you vulnerable while controlled remotely.

Interceptors

The Interceptors can ******** any ****** aircraft without any issues.

****** Ops 6 introduces another new scorestreak called Interceptors. This scorestreak consists of a group of planes that circle the map twice, eliminating any ****** equipment in the air.

This means that if the ****** team has an active helicopter or UAV, these planes will automatically ******** those scorestreaks. The design of this group of planes caters to a specific scenario where ****** weapons and scorestreaks swarm the sky.

However, if you’re dealing with an ****** team with many of these perks, this scorestreak can save you from a tough spot. It’s one of the priciest scorestreaks on the list, costing a total of 1250 points.

In essence, it functions as a fully defensive piece of equipment, designed to clear the ******’s airspace. Another benefit is that the Dispatcher perk costs 1050 points.

*****

  • Destroys any ****** scorestreak.
  • Makes two passes across the map.
  • 100% effective against these equipment types.

*****

  • Does not eliminate ground enemies.
  • Quite expensive for its functionality.
  • Useful only in very specific situations.

Strategic Bomber

This giant ***** drop will ******** every ****** in its path.

Another new scorestreak added by the Treyarch team for this Call of Duty installment, and it’s truly one of the most powerful in the game.

Covering literally any area of the map you choose, from end to end, it guarantees a large number of ****** in its path. To use it, you’ll need to gather a total of 1300 points without dying.

Tip

This scorestreaks has a very narrow range. It works perfectly with certain maps.

One of the few drawbacks of this scorestreak is that its damage range is quite narrow. For this reason, it’s recommended to use it on a map that isn’t too wide to maximize ****** and effectiveness.

It will be much more effective in open areas, but thanks to its high damage power, you can use it on any map.

*****

  • Can sweep the entire map with ******.
  • Very high effectiveness.
  • Works even in enclosed spaces.

*****

  • Narrow damage range.
  • High cost compared to its precision.
  • Operates at a relatively slow pace.

Chopper Gunner

The Chopper Gunner can make the lives of the ****** team very difficult for a brief window.

This is one of the highest-ranking scorestreaks in ****** Ops 6, having returned from several previous games.

This helicopter effectively positions you at the back, allowing you to operate a minigun and ***** at your enemies from above. While not precise, this ******* has one of the highest effectiveness rates in the game.

It works much better on fully open maps, as it won’t be able to target enemies inside buildings. To obtain this scorestreak, you’ll need to gather a total of 1600 points without dying. It’s one of the hardest skills to achieve in the game.

Additionally, this helicopter has flares to prevent rapid destruction and a braking system for improved targeting. These advantages significantly contribute to justifying its high value.

*****

  • Highly destructive and effective.
  • Can traverse the entire map without issues.
  • Uses flares to avoid being shot down.

*****

  • Not very useful in enclosed areas.
  • Fairly imprecise.
  • Leaves your character exposed.

Dreadnought

This aircraft can literally obliterate an entire ****** team several times when activated.

By far the most expensive on the list, but at the same time, the Dreadnought is the most powerful and versatile scorestreak in all of ****** Ops 6. To summon this gigantic plane, you’ll need to gather a total of 1800 points without dying.

This plane not only carries a massive ***** that it drops at the end of its flight path but also has three weapons you can use until its fuel runs out.

Virtually indestructible until that point, you can rack up an absurd number of ****** by constantly switching between its three weapons. The three weapons include a Gatling ****, two high-caliber dual cannons, and missiles. Until the plane’s fuel runs out, all these weapons will reload without any problems.

Tip

The Dreadnought will rain unstoppable ***** upon all the enemies for a very long time.

Each ******* is more powerful and destructive than the last, making it nearly impossible for the ****** team to escape this *******. It also has flares to deflect any missile or ground *******, increasing its longevity.

All these advantages, along with its power, clearly justify its high cost. To top off this spectacular scorestreak, once the fuel is depleted, the team inside will release a gigantic ***** onto the enemies’ zone, guaranteeing a few extra ******. As if all the previous ones didn’t add enough.

*****

  • ******* versatility.
  • Extraordinary firepower.
  • Unlimited ammunition.

*****

  • Very difficult to maintain the streak needed to obtain it.
  • Extremely high cost.
  • May be ineffective in enclosed spaces.

*****

The ***** can only be achieved after ******** 30 enemies without dying or using any other thing than weapons or equipment.

As any veteran Call of Duty player knows, there’s only one way to abruptly end a multiplayer match: by getting the famous nuclear *****, or as the community calls it, the “*****.”

Although it activates similarly to a scorestreak, it’s a completely different experience. Instead of accumulating scores, you must accumulate ****** without dying.

In ****** Ops 6, to achieve the *****, you need to get 30 organic ******—that is, only using equipment and weapons without dying once; any ****** obtained via scorestreaks do not count.

Naturally, there are already plenty of veteran players who have managed to get this spectacular *******, but fans of the franchise still consider it one of the hardest achievements in multiplayer matches.

*****

  • Literally ends the game, making your team win.

*****

  • Requires ******** 30 enemies using only weapons and equipment.

That’s it for all the offensive scorestreaks in Call of Duty: ****** Ops 6. They can greatly turn the tide in battle, so make sure to take these on your next multiplayer rodeo.

What’s your favorite scorestreak in ****** Ops 6? Let us know in the comments!



This is the hidden content, please

#Call #Duty #****** #Ops

This is the hidden content, please

This is the hidden content, please

Link to comment
https://hopzone.eu/forums/topic/159165-call-of-duty-black-ops-6/
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Vote for the server

    To vote for this server you must login.

    Jim Carrey Flirting GIF

  • Recently Browsing   0 members

    • No registered users viewing this page.

Important Information

Privacy Notice: We utilize cookies to optimize your browsing experience and analyze website traffic. By consenting, you acknowledge and agree to our Cookie Policy, ensuring your privacy preferences are respected.