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Call of Duty: ****** Ops 6

If you’re someone who loves to dash around maps and get as many quick ****** as they can in Call of Duty: ****** Ops 6, then choosing the right perks and loadout is a must. With seven perks to choose from in each of the three perk slots, some are definitely better than others.

The choice of three perks can really make a difference depending on your playstyle, especially if you’re a player who doesn’t like standing still. Here’s a look at the best perks to keep you running and gunning.

Perk 1 – Gung-*** and Dexterity

Having three perks of the same category nets you an additional Combat Specialty bonus.

For players who are always running around in ****** Ops 6, Gung-*** and Dexterity are perfect. With Gung-***, you don’t have to worry about losing speed when reloading or using equipment. This perk lets you reload during both the normal sprint an the tactical sprint, and you can also sprint while tossing grenades. 

This perk keeps you moving at top speed, which is pretty helpful when you’re constantly hunting down the next target in the game.

But just moving fast isn’t enough for this playstyle. You also need to be able to aim quickly while running, sliding, or jumping, and that’s where Dexterity comes in. With Dexterity equipped, aiming and ********* while sprinting becomes a lot easier, giving you a fighting chance even while on the run. 

Plus, you also take less fall damage, which means you can jump from higher spots without worrying about losing as much health and dying, or being slowed down. This perk combo is ideal for fast ****** Ops 6 players who need to be ready to ****** while always moving and lets you maneuver around far better than without them. 

Perk 2 – Fast Hands and *********

Being able to quickly switch to your secondary can make the difference between life and ******.

When you’re running and gunning in ****** Ops 6, you’re far more likely to ***** through magazines as well. Hence, being able to quickly switch to your secondary ******* becomes a lot more important, as those few milliseconds cana actually make the difference between life and ******. This is where Fast Hands comes in.

Fast Hands lets you switch weapons fast, so if you’re in trouble or out of ammo, you can swap to your secondary ******* in no time. It also lets you reset the fuse on grenades thrown your way. While it won’t help against every type of grenade like the sticky one, it’s still useful as the normal grenades are one of the most common ones in the game.

Adding the ********* perk to your setup makes it even better. ********* lets you see which enemies are on ***** streaks, marking them on your screen with a special icon. This lets you chase down the biggest threats on the map. 

This perk is great since when you ***** one of these marked enemies, they drop a Bounty Pack that gives you extra points toward your Scorestreaks. This added bonus makes the perk really worth it since now you can get on your own Scorestreaks a bit quicker in ****** Ops 6.

Perk 3 – Vigilance and Bankroll 

Bankroll’s 150-point Scorestreak bonus can make a big difference.

One big hindrance with this playstyle in ****** Ops 6 can be the ****** team’s scorestreaks such as CUAV. For those who want to stay off the radar and earn big points, Vigilance and Bankroll are the way to go. 

With Vigilance, you won’t have to worry about ****** Counter UAVs or Scramblers messing with your own radar. This perk keeps your HUD clear even when others are trying to jam it, which is huge when you’re playing aggressively as you need to know where the enemies on the minimap are.

On top of all this, Vigilance will also protect you from the field upgrade Sleeper Agent, which makes it ******* for opponents to catch you by surprise.

Bankroll, on the other hand, gives you a little boost towards your Scorestreaks every time you respawn. It starts you off with an extra 150 points, making it easier to hit those high-streak rewards faster, making this fast-paced playstyle even better, and gives you more chances to dominate the matches with your Scorestreaks.

This can be a big help for players who want to get more ****** via some backup without having to go on huge ***** streaks. 

For run ‘n’ **** players, either of these two perks in each of the three perk slots can make a huge difference in how fast and effective you are on the battlefield. Which of these perks are your go-to in ****** Ops 6? Let us know in the comments below!



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#Call #Duty #****** #Ops

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