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Call of Duty: ****** Ops 6

This is how to find the source of the radio signal in the safehouse in ****** Ops 6. The efforts of the development team have done wonders as initial reactions from the gaming community claim this year’s installment to be among the greatest story modes in the beloved long-running gaming franchise.

The game developers ultimately decided to give the player base a different challenge rather than repackaging what was already sold many years ago. The players will encounter a handful of puzzles in the safehouse chapter which can get a little more tense and confusing than being in an active firefight

How to Find the Source of the Radio Signal in the Safehouse

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The developers of this year’s installment decided to dial up the difficulty in puzzle solving.

The gaming community is celebrating the release of ****** Ops 6 and the game developers’ commitment to restoring the franchise back on the right track.

There are a few safehouse puzzles scattered around the building that will lead up to a silver trophy. At the end of the series of puzzles, players will be rewarded with 1000 dollars, and the Case Cracker melee ******* blueprint.

After solving the lockpicking puzzle, players can head outside to the long hallway and then make a right turn where they will see a locked metal door by the lefthand side that can picked open with a small message saying the signal is weak. Once players are in, they can follow the signal tracker and find a small radio on a shelf next to a pair of shades and an empty ***** bottle.

How to Solve Safehouse Radio Signal Puzzle?

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Call of Duty players must align the right radio frequencies to solve this puzzle.

Players can approach the oscilloscope, and the only way to solve this puzzle is to match the amplitude and frequency. This puzzle is similar to the radio signal towers in the first Spider-Man game made by Insomniac Games. After matching the frequency and amplitude, the radio will play a short message.

Tip

The radio signal is one of many safehouse puzzles and players must pay attention to the clues provided by turning the subtitles on.

This part is different for everyone. Players should take note of certain items that the spoken dialogue highlights because these are clues. These will be items in your surroundings that have numbers on them now because of the blacklight.

There will be four items, and so, there are four numbers required to ****** open the safe on the upper floor. The order will be based on the order of items in the spoken dialogue. Players will be rewarded with money and a secret blueprint for their efforts.

Trophy hunters will have no choice but to go through this entire section to get the Platinum Trophy; however, it is only available if players are on the PlayStation 4 version. The addition of puzzles is a nice change of pace from the traditional combat the Call of Duty franchise is renowned for.

While not every player is eager to pump the brakes from the combat to solve a few puzzles, finding the source of the radio signal is not all that hard and it wouldn’t hurt to gain a few worthwhile rewards. ****** Ops 6 was in development for four years and the developers found the perfect blend between solving puzzles and combat.

Raven Software and Treyarch wanted to give Call of Duty fans the ultimate gaming experience. Fortunately, the game developers didn’t go overboard or overwhelm the average player with a convoluted puzzle and the solution could not be any simpler.

Did you have trouble finding the radio signal in the safehouse? Let us know in the comments section down below!



This is the hidden content, please

#Call #Duty #****** #Ops

This is the hidden content, please

This is the hidden content, please

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