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[STEAM] Space Marine 2 Controversial Changes Removed Over Fan Outrage


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is getting an emergency fix that rolls back the difficulty level of Operations to what they were before Patch 4.0. In a community post from Focus Entertainment, Game Director Dmitriy Grigorenko explains that Patch 3.0 had, according to their internal win rate numbers, made the game too easy, a sentiment echoed by the player base, so they set out to make it difficult again. The solution was to increase ****** spawn rates, but it had a cascading effect, not only impacting the brand-new Lethal difficulty, but all the way down to the lowest level, Operations were seeing significantly-increased spawn rates that caused the difficulty to ramp up. As of Patch 4.1, those values were all dropped to pre-Patch 4.0 levels.

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