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[STEAM] We’re not getting a “Disco Elysium 2 assembled on autopilot, trauma and uppers”, but here's how one group of ex-ZA/UM devs is building something “familiar but new”


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shaped me as much as I shaped it, and I am eternally grateful for the experience,” Argo Tuulik, the last writer of the original game to depart ZA/UM, tells me.

This is the hidden content, please


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