Diamond Member Steam 0 Posted October 21, 2024 Diamond Member Share Posted October 21, 2024 Bloober Team has admitted it knew it had to "evolve" after releasing This is the hidden content, please Sign In or Sign Up , a decision which led to the development of ******* games such as the This is the hidden content, please Sign In or Sign Up and the upcoming This is the hidden content, please Sign In or Sign Up . Cronos director and producer Jacek Zieba told IGN that The Medium, which arrived in 2021 as a psychological horror adventure game alongside a Metascore of 71 on This is the hidden content, please Sign In or Sign Up , became a turning point for the studio as it looked to make ******* and better games. "I think after The Medium it was very clear to us that we needed to evolve," Zieba said. "It was like, 'let's end the chapter of the adventure games.' Layers of *****, Observer, and The Medium, [games that were] strange, experimental, with fixed camera tools. 'Okay, let's finish with that.' "We also want to evolve, so let's go into survival horror, let's create something of our own, something different than other games in the genre in terms of world, story, and also gameplay. Let's create another game of our dreams." The Silent Hill 2 remake was somewhat of a coming out party for Bloober Team to show it could make a big budget survival horror adventure. It arrived October 8 to glowing critical reception This is the hidden content, please Sign In or Sign Up , and This is the hidden content, please Sign In or Sign Up , either remakes or something completely fresh. But the "game of our dreams" mentioned by Zieba is Cronos, This is the hidden content, please Sign In or Sign Up . This will be the true test for Bloober Team as This is the hidden content, please Sign In or Sign Up without having the framework of Silent Hill 2, one of the most beloved horror games of all time, to build upon. This is the hidden content, please Sign In or Sign Up , IGN said: "Silent Hill 2 is a great way to visit – or revisit – one of the most dread-inducing destinations in the history of survival horror." Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day. This is the hidden content, please Sign In or Sign Up Link to comment https://hopzone.eu/forums/topic/151639-steam-silent-hill-2-remake-dev-bloober-team-knew-it-had-to-evolve-after-releasing-the-medium/ Share on other sites More sharing options...
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