Diamond Member Steam 0 Posted October 18, 2024 Diamond Member Share Posted October 18, 2024 A new patch for Dragon's Dogma 2 dropped earlier this week, adding options within the game's settings to prioritize either graphics or performance. The latter should help improve the game's oft-lamented framerate issues, which developer Capcom is now saying were a direct result of Dragon's Dogma 2's many NPCs...thinking too much. In a This is the hidden content, please Sign In or Sign Up (via This is the hidden content, please Sign In or Sign Up Translate, which IGN independently verified), the development team was asked about one of the purported improvements in the update, specifically to "excessive load on the CPU." In response, the team said that CPU power in Dragon's Dogma 2 is allocated to process the "thoughts" of each NPC and how they interact with physics calculations. A new update for Dragon's Dogma 2 is available now on all platforms!- Changed the options in "Graphics" within the Options menu to "Prioritize Graphics" and "Prioritize Performance."For additional resolution and performance info on each option, please reference the chart… This is the hidden content, please Sign In or Sign Up — Dragon's Dogma (@DragonsDogma) This is the hidden content, please Sign In or Sign Up "Therefore, in sequences where many NPCs appear at the same time, such as in towns, the load on the CPU was very high, which affected the frame rate. Because the CPU was the bottleneck, reducing the load on the GPU side, such as lowering the resolution, had little effect on improving the frame rate." In response, Capcom has been "reviewing the processing of NPC thoughts and making fine adjustments such as the ********** order of each process in updates since the release." As a result, Dragon's Dogma 2 now has graphics quality settings that allow it to be played at "approximately 50 to 60fps" on PS5 and Xbox Series X. Steam has a similar setting to reduce processing load. Frustrating as the framerate issues may have been for players, Dragon's Dogma 2's NPC complexity is a pretty vital part of the series. All the NPCs have regular schedules, activities, and even relationships with other NPCs they have to maintain. The Pawns are especially complex, even if their dialogue makes them seem like total dinguses. They constantly adjust to player behavior and even learn new tactics during combat, This is the hidden content, please Sign In or Sign Up , lead players to treasure, and uh, This is the hidden content, please Sign In or Sign Up ! It's no wonder that with how busy every single character in the world is at any given moment, things got a little hectic in some of the game's more crowded areas. We gave Dragon's Dogma 2 an This is the hidden content, please Sign In or Sign Up earlier this year, calling it "a strange and wonderful action-RPG that bolsters the original’s strengths without addressing its weaknesses." Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to [email protected]. This is the hidden content, please Sign In or Sign Up Link to comment https://hopzone.eu/forums/topic/149893-steam-dragons-dogma-2-apparently-had-framerate-troubles-because-the-npcs-were-thinking-too-hard/ Share on other sites More sharing options...
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