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[STEAM] Halo's battle royale mode "could have been a game changer", says former Infinite dev, and you know what, I'll buy it


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. Like Moses descending from the mount with a Needler in either hand, he bedazzled and amazed us with visions of "an enormous playground stitched together from some of Halo's most iconic maps of yore; Warthogs and Mongooses roaming the lands; players racing to the M41 SPNKR as it spawns; grappling to a rooftop and laying down covering *****; some contrived reason as to why there's a circle of poison gas closing in... but hey, rings are what Halo does best, right? It's 100% doable."[/url]

Ed Thorn has always been a journalist of great sagacity and supernatural insight, so it was of no surprise to the RPS editors of the era when
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that Certain Affinity had partnered with 343 Industries (nowadays Halo Studios) to make Halo battle royale a reality. These rumours have now been confirmed by Certain Affinity's former design director Mike Clopper, who says the now-cancelled mode could have been a "game changer".

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