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[STEAM] Should devs tell people about launch bugs in advance? “It’s an interesting problem” says Starfield and Skyrim designer


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? Or at least, a proper list of known bugs on day one, to preempt any compilations created by vengeful players? Skyrim Lead Designer and
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Systems Designer Bruce Nesmith has spoken a little about the “interesting problem” of how open developers should be about technical issues on day one, given the expectation some players have that every game should be "flawless".

When asked by
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if lists of known bugs (Nesmith throws out ‘700’ as an example for Skyrim) should be shared with fans on launch "to temper expectations," he responded:

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