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[STEAM] Halo's future as an Unreal Engine game looks both handsome and boring, going by these "Project Foundry" videos


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about "James Bond, author of James Bond". They've also abandoned the proprietary Slipspace game engine used by
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in favour of Epic's Unreal Engine 5, which will be the basis for "multiple new games". To celebrate the occasion, Halo Studios have released some footage of Project Foundry, an expansive Unreal Engine 5 prototype and spawning vat for actual Halo games, which is billed by the Xbox Newswire as a kind of ur-Halo - "a true reflection of what would be required for a new Halo game using Unreal, and a training tool for how to get there".

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