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[STEAM] Metal Gear Solid Delta: Snake Eater Has Unique Way of Handling Difficulty


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Metal Gear Solid Delta: Snake Eater will handle difficulty in an incredibly unique way depending on how players choose to position the camera in the upcoming remake. According to developers, fans will have the choice of playing through the iconic
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experience in the game's original fixed perspective or a new third-person view, both of which will come with their own difficulties, theoretically helping to make the classic game's debut on next-gen hardware go more smoothly.

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