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Helldivers 2 Has Found a Solution to the Worst Multiplayer Experience That Gamers Have Been Tolerating for Years


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Helldivers 2 Has Found a Solution to the Worst Multiplayer Experience That Gamers Have Been Tolerating for Years

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Helldivers 2 has become a massive success in the short time that it has been released. Almost everywhere, gamers are playing it, and those who can’t play it wish to be able to play it. It just goes to show what a developer can do when they give a title their undivided attention and build it so passionately.

They have built an incredible, ever-changing world that is dealing with a war that can go anywhere at any time. They have also been making a bunch of meaningful changes to the gameplay mechanics of Helldivers 2. But one thing that they have done is make this title stand out from every other multiplayer game out there.

What makes Helldivers 2 special among all the Live Service multiplayer games?

A still from Helldivers 2

Arrowhead Game Studios hit a bullseye with their latest sci-fi co-op live service game, Helldivers 2. Their target seems easy and clear enough; just make a game that gamers can have some fun with. Everyone agrees that Helldivers 2 has succeeded in being such a title, one that players can have unconditional fun with.

This May Be the Most Epic Eagle Strike Ever ********* in Helldivers 2

The developers are so focused on giving their fans a positive experience with their game that the CEO of the studio even explained why they would never add a PVP mode to this co-op game. They simply said, “We’ll “never” add a PvP-mode. This is to reduce toxic elements from the community. We want an environment that’s supportive, fun and where we all are fighting on the same side!”

This is one way to make sure that the game does not turn into a toxic nightmare for newcomers. And they might not be wrong in making this decision, as they would rather stay focused on a narrative-focused co-op game.

But in a game where everyone is on one side, there can still be some players who, like the Joker, “just want to see the world *****.” Such players would take advantage of friendly ***** mechanics and ****** someone else. But once again, Arrowhead Game Studios already predicted this could happen, and that’s why there’s no penalty for dying in Helldivers 2.

A still from Helldivers 2

Players can step on mines; they can catch a stranger bullet; and they can come under the target field of an orbital laser. They would ****, but if anyone were ******** you intentionally, you would not get much pleasure out of it. As it would not do much harm to the player’s stats or inventory.

The Helldivers 2 Mechs Are a Lot of Fun, but Their Addition is Taking its Toll on the Game’s Servers

This one mechanic makes Helldivers 2 a very beginner-friendly game. They would not be harassed by that minor number of players who do not play well with others. Being beginner-friendly means this game is technically a very approachable title for those who have yet to start playing it.

It looks like Arrowhead Game Studios really wanted this game to succeed as a co-op title first. And maybe this kind of stuff is the reason they have stayed away from PVP mode. It would only make things worse for NPC players.

What is next for Helldivers 2?

A still from Helldivers 2

While the game is shining in every aspect, it looks like the developers have planned a lot of new stuff for the game. As it has been said before, it has its own game master who controls the game at all times.

All Helldivers 2 Players are Demanding One Change to Bug Breaches That’d Make Fighting Terminids Much Easier

The game master, Joel, keeps making some difficult decisions and changing the game for the better. While some fans do not like how it works out, they have clarified that these changes will keep coming to maintain a level of challenge for its players, which is not a bad thing if they want this game to run for a long time.

The post Helldivers 2 Has Found a Solution to the Worst Multiplayer Experience That Gamers Have Been Tolerating for Years appeared first on FandomWire.



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