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[STEAM] Satisfactory's developers had no idea how popular its 1.0 launch was going to be: 'We try not to focus too much on that stuff and just make it as big as we possibly can'


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, more than a year after the building game first released in early access on the Epic Games Store. Another four years later Satisfactory has finally arrived at its 1.0 release and proven just how off base I was. It peaked at
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the weekend after launch, more than four times its previous record. Apparently developer Coffee Stain was just as surprised as I was...
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