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[STEAM] Dragon Age The Veilguard's world "will never match expectations"


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years to see Antiva, and it doesn't disappoint. But, like every OG Dragon Age player, I had a vision of it in my mind, as I do with the likes of Rivain. While Treviso matched my high expectations, I ask Dragon Age: The Veilguard's art director Matt Rhodes and level design director Francois Chaput about the pressure of creating cityscapes that we've been dreaming of for decades.

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