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Says Apple Makes It “Impossible” To Monetize Cloud Gaming

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continues to not be happy with Apple. In a
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surrounding the CMA (Competition and Markets Authority) investigation into the cloud gaming market,
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says that Apple is making it “impossible to effectively monetize” its cloud gaming offering.

According to

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, Apple’s commission fee is “neither economically sustainable nor justifiable”.

“The 30% commission fee makes it impossible for

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to effectively monetize its cloud gaming service offering,” the company says.

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continues by calling out Apple’s requirement for services to make content, features, and subscriptions available for in-app purchases within the app. They say that it would require third-part developers needing to make major changes to their games to comply with the requirement, thus limiting potential competition.

“Beyond that, from a practical perspective, CGSPs have no way to ensure that third-party game developers recode their games to comply with this requirement,” they said. “As a result, the restriction effectively precludes CGSPs from offering third-party developed games.”

Lastly,

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from Apple which says that app developers can’t link to outside sources to purchase subscriptions.

“Apps in this section cannot, within the app, encourage users to use a purchasing method other than in-app purchase, except as set forth in 3.1.3(a),” Apple’s guidelines read. For the record, Guideline 3.1.3(a) allows exceptions for “reader” apps such as magazines, newspapers, etc..

Apple has not responded to the latest statement from

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. In August, however, the company said that developers aren’t having many issues with the IAP requirement.”

A provisional decision from the CMA is expected to come in November. All parties have until the end of September to respond to the investigation.


What do you think of the current ****** between Apple and

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over cloud gaming on iOS devices? For more Insider Gaming, check out the new handheld gaming PC to enter the market.


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#Apple #Impossible #Monetize #Cloud #Gaming

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