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[STEAM] World of Warcraft: The War Within leveling change proves controversial among well-geared players diving into new content


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This is the hidden content, please

The reason for this change is clear. Characters coming in with full sets of high-level gear from old content were absolutely flying through leveling mobs without in a matter of seconds, totally stripping the leveling process of any challenge. This impacted group content too, as higher level characters in a party with lower level characters decked out in old-content gear would find themselves out DPS'd courtesy of power balancing.

Okay so what are the two sides of the arguement here? Why are people not super happy? On the side of the hotfix are those - including developers - who don't want leveling to be too quick, too easy, and perhaps most crucially too brainless. If you're blasting through content with old gear, you're not paying attention to all the nice new content - you've got your favourite podcast on and you're just plugging away. Fun, sure. But not the intended way to experience stuff.

This is the hidden content, please


This is the hidden content, please

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