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[STEAM] ‘Google wanted the impossible’ – How Revenge of the Savage Planet is giving the AAA industry the finger


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Sitting in a downtown Montreal boardroom, the team proudly shows me a hands-off demo of their shiny new sequel. Yet, in a wonderful piece of environmental storytelling, old post-it notes stuck to a side wall and half-erased whiteboards hint at the events that led them here. Originally named Typhoon Studios, their pandemic release was a hit, amassing millions of players.

Sensing the pre-release buzz around the studio, the Savage Planet creators
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. Ready to reap the rewards of corporate ownership, the team found themselves excited to be a first-party studio working on
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’s ambitious Stadia project. Yet the day Journey to the Savage Planet eventally hit Stadia,
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.

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